Date: Sunday, May 2nd @ 11:00am EDT / 5:00pm CEST on ZDAEMON.
What’s Catch The Chicken?: Catch The Chicken is an ACS scripted gamemode that lets loose a chicken in the server that you have to catch. Once you catch it, the goal is to hold it for as long as possible without being killed. For each second you hold the chicken, you accumulate 1 point. In essence a game of keep-away, you’ll have to outsmart your opponents as long as you can as they’ll all be coming for you.
Objective: The objective of the event is to accumulate the most points throughout a series of rounds. Each second a player holds the chicken constitutes as 1 point, and each round will last for up to 100 points or 5 minutes, whichever comes first. The Top 6 players at the end of the group stage will qualify for the first ever Catch The Chicken Finals!
Gameplay: All players of a particular round join the server at once and will play the same number of maps, but the actual lineup of each round will be randomized. Admins will announce the player lineup for every following round, and the selected players will join the game and the map will be restarted for them. If it’s not your round, you simply idle in the server. The maps have been chosen for their variation of styles (pace, spam, player/frag/time limit) and we’ll try to make sure everyone plays across all of them, but this part will be heavily dependent on the player signups and randomization. It should ensure, however, that you don’t meet the same opponents often.
Maps: map08, map09, map12, map18, map25, map28, map32, map36, map38, map4